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Ld player 3.0 android 5.1
Ld player 3.0 android 5.1







RP Foundation: Crash on ScriptableRenderLoopJob when machine is left idle while the Editor is in Play mode RP Foundation: "Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases every time when entering/exiting Play Mode Metal: Framerate drops below 120fps when tapping the screen in a near-empty scene on iPhone 13 Pro Linux: Crash on "_sigaction" when Vulkan is set as default Graphics API

ld player 3.0 android 5.1 ld player 3.0 android 5.1

IOS: Rendering freezes when the orientation is changed Build Systems: "wasm-ld.exe" is not terminated when canceling a WebGL Build during the "Linking build.js (wasm)" phaseĬamera: “targetDisplay” doesn’t change the camera’s “Target Display” setting when called from the scriptĭirectX12: GPU memory leaks when Renderer.rayTracingMode is set to .DynamicGeometryĭirectX12: Editor freezes when saving prefab changes in Play Mode if “VSync” is enabledįrameDebugger: Frame Debugger VRAM memory leak









Ld player 3.0 android 5.1